Sorry you got stuck! I know there are a couple of bits people have struggled to figure out, so don't feel bad.
Glad you had a good time with it regardless!
We really tried to nail an eerie atmosphere, without getting too into horror cliches.
Viewing post in Memoriam jam comments
There's probably a few bugs left in the game that I didn't find to squash before the polish window closed. The game wound up pretty big for a jam title, with rather a lot of moving parts compared to my previous projects. That combined with the short timeframe for testing meant I'm not surprised there are still a few ways left that you might be able to softlock in certain circumstances I've not been able to stamp out yet, so apologies for that one!