I especially love the robot’s animations. Are those pre-rendered frames from a 3D model?
yes , actually it is, we used blender for the character and traps, the background enviroment was fully 2d.
How did you make the lighting to look so “simple”? I mean its a bit like a cartoon which makes it fit in the 2d game, its great.
I did a cartoon shader in blender , exported already with the shadows.
Thanks! Yeah, crizoth made the animations on blender and exported as a sequence of images, then I used a software called FreeTexturePacker to generate a sprite sheet