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Working with dos-like framework on Cannon Man was so fun I made a full level demo :) 

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wow, that looks great! Getting some major DOS platformer vibes from this 🙂

Thanks Mattias, I'm definitely trying to get those vibes! :)

This is awesome!
Takes me right back to my Keen/Duke2D days.

Out of curiosity, how did you create the SFX - they're perfectly "PC speaker"-like!

Hey Paul, thanks a lot! It is indeed inspired by Keen & Crystal Caves / Secret Agent titles ;)

As for the SFX, I've used small bits from various dos games SFX and made my own out of them. I'm still trying to find out how to generate perfect PC-Speaker like sound effects from nothing - let me know if you find out.