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(1 edit)

Hullo all, this is a very small update bumping up the Unity version and a small improvement to the tutorial section (a lot of players continue to get stuck when you first get your starting gear and fail to put it on, which then causes problems later on if you're underskilled for the stat challenges — hopefully this makes it clearer!)

I'm still continuing to hammer out the game's writing, although the whiplash covid-related restrictions and lockdowns here in Melbourne have been a challenge to my creative energy. Still, it's progressing along, and with the engine basically finished (as well as pretty much all of the music and art assets) there's not much else to finish besides the story. It's getting there, and I still continue to work on the game regularly.

Hope you and your loved ones are safe, and enjoy the holiday season!

December 02 2021 —

• Beta11 release
• Updated Unity version to 2019.4.33f1 
• Tweaks to the tutorial/internship sections and improvements to text on picking up your first gear