I've only just realised I forgot to put a thread up for the beta, and there have been quite a few releases for it already. Here's the release notes for all of the betas so far, including the build I just pushed — for now this is still in the "demo" download, I'll push it into the normal purchases soon.
I am aware of a weird issue with the itch app (and another weird issue on Windows involving the zip file itself) but I'm struggling to figure out what's causing either and how to fix them. For now, if you're impacted by it grabbing the zip file from the itch.io page (scroll down to the bottom of the page to the demo section and download from there) and forcing it to unzip anyway even if it complains about overwriting an existing file seems to be the fix — check your antivirus software as well.
May 11 2019 —
• Beta4 release
• Version number added to Main Menu
• Improvements to TTS, keyboard navigation
• Fix where TTS would only read first line of any multi-line dialogs
• Initial tutorial now available any time from Menu
• Fixed issues with keyboard navigation and the Map
• Region names added to the Map
• Citadel model added to the Map
• Fixes to incorrect fonts in Credits screen
• Fixes to edge cases where clicking on edges of "bubbles" wouldn't progress story
• Consistency between next click triggers
• Initial controller support added
• Pre-May 2019 Patron content added and now accessible for Supporters
• Fixes to initial internships, small writing tweaks
• Improvements to how attributes are phrased for the sake of clarity
• Map regions can be closed via the back keybind
• Disabled accidental keyboard navigation to Map regions out of focus
• Disabled accidental activation of inactive/hidden Map Hub locations
May 07 2019 —
• Beta3 release
• Fixed bug with tooltip overlap on choice requirements/unlocks
• Fixed bug where glossary entries weren't read by the TTS system
• TTS works without keyboard navigation being enabled
• Fixed depth sorting issues on the Map hubs
• Fixed bug with keyboard being enabled by default
• Added an option to the game's first launch that asks if TTS/keyboard nav should be enabled
• Keybindings are on a separate screen in the options menu
• Fixes to keyboard navigation
• Fixes to percentage challenges failing when you change equipment a second time
• Further bug fixes to the internships
May 03 2019 —
• Beta2 release
• Fixed misfiring gameover states
• Fixed collect-4 dialogs preventing mouse scrolling
• Fixed screen jiggle when using keyboard navigation
• Fixed unicode characters missing from credits screen
• Fixes to TTS
• Added a quit button to the main menu
• Split TTS from keyboard navigation
• Patron codes implemented for Patron Supporter content
• Fixes to some bugs found in the internships
April 30 2019 —
• Beta1 release
• Massive update switching game from Twine engine to Unity
• Alpha test concluded
• See Kickstarter for full information