Thank you for the feedback, I'll probably tune the minigame some. It seems like people are getting it, but know I need some extra hints to show how the game works.
Turns out I had the AnimatedSprite used for that seen set to the wrong frame. I ported over a bunch of assets to a new unified system and accidentally messed up some settings. It's an easy fix and I'll post a fix to Patreon.
Currently, you have to access your "%APPDATA%\Godot\app_userdata\Chitinous Carnival" folder to delete saves. Updating the save screen is one of the "boring, but important" changes I want to work on.