Thanks ^^
The game was originally going to have "enemies" and hazards, with part of the mechanic being restraining or getting rid of them, but then I decided that there was plenty enough to do without violence haha. The main feature that I wanted that didn't make it into the game was flying bugs that you could attach things to. The "ski lift" beetle puzzle is the closest analogue to that. (The other feature that didn't make the cut was Yamame's arms. Oops.)