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(+1)

Nice enemy design and I like the dungeon layout, I couldn’t work out how your attack meter goes up though! In some rooms it seemed like it was only going up when I went in a certain direction, and some it barely went up at all… Overall a good idea and pretty bugs

(+1)

Thank you buddy for your comment, very appreciated.
The attack meter (actually a "stink meter") grows as your fear of the enemy grows. Indeed, closer you stay from a bad enemy, faster the meter increases.
If there is something not working as expected, well, this means there is a bug, and we still got the target :P