I love the atmosphere and art style of the game. The environment design was great and I got some Hollow Knight vibes while playing. The antenna ability was definitely not a good first choice though. I had a lot of trouble finishing off the enemies and I didn't realize I could move around the level while activating objects.
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thank you! it's funny you mention hollow knight, because one of the inspiring questions I had when conceptualizing this game was "what if hollow knight was a roguelite?" :D
and yeah, blue-tenna is by far the hardest ability to use. I usually can't finish a run with it as it is now!
I was very close to creating a system where you got more first-item options as you played the game more (on the first run you'd only have the red mandibles, on the second you could choose mandibles or stun, on the third you could choose from all three). I think I'll make this for the next version, and maybe a way to test out each ability before doing a run
thanks for the feedback!! :D