Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think this program is wonderful, both as a pixel art editor and Godot project! Something I would like to ask, though, is how you implemented the file picker.

Thank you! We used the FileDialog node. https://docs.godotengine.org/en/stable/classes/class_filedialog.html

Thanks! Although, in the browser, the FileDialog node doesn't allow opening user data; the proposal to solve this issue was from you, I think. Pixelorama, on the browser, opens the native file picker, rather than Godot's.

(+1)

Oh yeah, you are correct. For the Web browser we use a modified version of this addon. https://github.com/Pukkah/HTML5-File-Exchange-for-Godot

Thanks for the help! I'll look into that.