This was fun! The grid/3D perspective was pretty unique, and the block breaker/stun bar was very satisfying. There's scope here for different enemies, attack patterns, etc. I think it bugged out/ended when I beat Dan? But anyway, I enjoyed it!
Thanks a lot for playing! Yeah, I think there's a bug at the end. I should update the demo when I have the time, but this was basically a proof of concept for a more fleshed out (and not GB-related) version I'm gonna keep working on.