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So I replayed your game on the windows build and yeah, it worked far better than the webGL build. I initially tried making a WebGL build for my own game too but the game was way too buggy for that so I definitely get the struggle of getting that to work. Got much farther into the game on your Windows build and the game was pretty fun, even though I am kinda bad at platforming XD

I fell better now that I know you had some fun in it XD but I still fell sorry for making it a little too hard.