i love the color shifting with a defined palette, it really helps make the aesthetic of the entire game consistent and feel good to play. i love the little cube face. a lot of love went into the presentation, as well as the controls. it was nice to be able to zoom around and experiment, and i definitely had a smile on my face after first loading it. a moment after i went "oh another platformer" and then discovered that it in no way controlled like one. great job! one criticism i have is that it could be tutorialized a little better, it took me quite a bit of experimenting to start to really understand how the objects interacted and why they did what they did. it was fun tho!