Great job, I can see that there is a lot of work here and it was your first game engine, impressive for a game jam, keep it up!
Sounds cool! Tomorrow, I'll look at documenting my code a bit and documenting my custom level files (which are plain text, you could mod the game in the Rooms directory!) and I will see if I can't take a crack at these bugs before the file voting day. Also need to look into a better profile pic. Wasn't a big concern on a deadline XD
Fair enough. Most of my code is so readable, which probably was the only reason I finished. Probably the bigger systems are what need the most documentation, and some renaming of methods. Sometimes I would write a random name, and then all of the sudden be looking for it only to say "Now, why did I name it that? That's not even what it does!"