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Right, this is going to be mean and I'm sorry about that. My issues with the game are based solely on the narrative:

MINOR SPOILERS OF THE FIRST SCENE PAST THIS LINE:

- my protagonist propelled themselves into the ward 3 times over, not 2 times over. Considering that the choice there is "touch the ward" or "break through the ward", it is really really dumb for us to do 2 X of "touch the ward" before breaking through it. 

- my protagonist then did not think that it was wise to heal, so you have this experienced vampire fumbling through the facility 1 hit away from death, this is fixed after the first fight, but by no logic should that ever happen.

- G-Pain witnesses me getting hit by the ward, is told that there is a ward and then asks why I'm  not helping them with the button, to which my character apologizes. It is like both of them entirely forgot the ward and none are smart enough to remember that the other one is acting dumb. 

MAJOR SPOILERS DOWN BELOW FOR THOSE THAT DID NOT PLAY YET:

- biggest issue for me - without a fail every single person in the whole facility can be seduced. Now a tumble does not take them out of commission, so I have to assume that they are just standing there like this is entirely normal - "the prisoner is escaping, but they just did the naughty with me, so all is good". This is made even worse at the lab where G-Pain and you are discussing the fate of the contents of the lab and the person whose whole life is focused on that lab only tries to half-heartedly stop you by going "hey, maybe don't do this thing to my whole life's work" and can be shut down by the glare of the main protagonist, because, you guessed it, we did the naughty with them. 

- keeping in mind that everyone can be seduced and we have corrosive vitae, leaving the facility is the easiest thing ever. Spray blood on the nearest door, do the naughty with the guards and you're good! They won't even care! 

- Salubri have a bloodhunt on them, there would be no reason to pin anything on anyone in order to get rid of one. 

Overall, you tried! It works! You wrote a thing! That's good! But the game is really not challenging when you realize that you can hanky panky your way through it.

(+1)

Thanks for playing and reviewing! I agree the seduction paths were too easy but couldn’t figure out a good way to fix them in time. The things you mentioned with the ward sound like a bug; certainly not something intentional or that I was aware of when the game was published.