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You’re totally speaking my language with this noir setting. I like the art and music, match well together. Having different bugs used for different utilities is a great concept, I would really like to see that explored further if you continue working on the game :) You’re getting my cogs turning on trying to come up with more ideas. Nice job guys!

Thank you very much! We will definately make an actual game out of this!

Enjoyed playing your game as well! Great idea using the canon to jump, an incredible way to simplify and add stakes to the gameplay :)!  if the other gun is removed, the player would have to evade enemies without being able to jump easily (due to the charge up), and be forced to constantly make the decision between to shoot the enemy and to use the canon for mobility. That would create interesting dynamics indeed!