Very innovative way to indicate movement, I like that you used a completely new approach and ditched the visuals completely. I think this is very interesting and makes for a very interesting concept that should be further explored.
I wish there was more of the story/about the characters that was revealed througout the monologue to keep enticing players to mover forward. I think this has so much potneital, especially from a designing for accessibility stand point.
I’d delve deeper into this if I were you, this is a great jump start for a solid game.
Great job! Looking forward to seeing more of your work someday!C: