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omg this is amazing. i love Puzzle Bobble and this is a great twist on it that also fits in with the jam theme so well! it did take me a little bit to understand each new mechanic, so perhaps a smidge more tutoriazlization could have benefited it. it's so hard to say though, everyone has their own reaction and speed at picking things up, and i tend to be on the slower side in that regard. it had a unified aesthetic, and the sound design contributed well to that! I'd love to see more if you keep going with it someday!

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I'm so glad that you enjoyed, thanks! With all the mechanics, I didn't had too much time left to level design, so it was a little rush, sorry. Someone suggested to do a mobile game. I thought the controls could be interesting with touch screens, what do you think?

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i think it would translate fantastically to a touch screen, i'm seeing potential hold and drag for aiming and then having a button for firing once the player is satisfied with the aim. would also just be great continued in a pc space as well.