Definitely an interesting take on the platformer genre and I had fun avoiding insects and climbing on mushrooms! I liked that the different mechanics such as hiding, moving objects, jumping, and climbing were spread out through the game and the variations on how to approach situations. Also, props to the team for animating the movements so fluidly, I've got a lot of respect for that.
However, I would have liked for the collision detection for climbing to be a little more lenient, as I'd be a few pixels from the edge of a mushroom, jump, and still miss.
I also liked that there was a pixel mode, but it felt a little like it was put under a water filter? It got distracting for me. Though I do understand this is made for a game jam, meaning that there is never enough time to do what you want, so I'm completely fine with the game. Great job and congrats!