Thank you for the kind words! The RNG around events was admittedly an oversight I didn't know how to resolve until a week or two ago-- I plan on coming up with a good solution pretty soon, likely as early as the update after the next! I'll also consider shortening end of day events or at least do something to make 'em a little more unique/interesting. Hope you continue to enjoy it as I continue to figure out what works best! c: