Nice work!
Very stable for a browser-based FPS, but some of the gameplay elements could use a bit of work. One thing I had trouble with is attack range and damage feedback. I couldn't really tell how close I had to be to hit the enemies and I wasn't too sure if I got hit instead.
Solid music and death animations for the enemies though!
Viewing post in Bugged Out jam comments
I did notice that I did get a red vignette when I did get hit, but it was kinda hard to tell when I was about to get hit by an enemy and when I did get hit, it was difficult to tell why I got hit. Perhaps just telegraphing attacks more clearly or adding a more noticeable reaction to damage might have helped.