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Nice work!

Very stable for a browser-based FPS, but some of the gameplay elements could use a bit of work. One thing I had trouble with is attack range and damage feedback. I couldn't really tell how close I had to be to hit the enemies and I wasn't too sure if I got hit instead.

Solid music and death animations for the enemies though!

Thank you for your feedback. As for damage - did you not notice the red vignette that appears when you got hit? 

I did notice that I did get a red vignette when I did get hit, but it was kinda hard to tell when I was about to get hit by an enemy and when I did get hit, it was difficult to tell why I got hit. Perhaps just telegraphing attacks more clearly or adding a more noticeable reaction to damage might have helped.