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N8python

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A member registered Oct 28, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much!

Thank you!

Thank you so much for the great video! Watched it all the way through -

 1. Sorry about the long loading times! I am blessed with fast internet so I didn't realize how long the loading could take. I should have added a bar.
2. I should have also made the customer orders bigger. A few people have recommended this.

3. Sorry about the "your score is 0" bug. Caused by a line of code in the wrong place.

4. The dice roll cause it looks cool.

It's always super epic to watch someone play your game - so I just wanted to thank you again for making the vid!

Thank you!

Hello LukasWho!

There isn't much room for optimization - it's merely that the visual effects are quite expensive. I wanted to add performance settings but no time. If I went ahead with this I'd add options to disable MeshPhysicalMaterials, SSAO, and Bloom. I don't think webpack would help with anything but loading times.

Good ideas for UX improvements.  Dragging is defo good and i could have probably made those customer orders a little bigger.

Thank you so much for the detailed feedback!

the sushi is the friends you made along the way

Lol.

Thank you! I appreciate that. I think the randomness could perhaps be resolved by having the dice come in a fixed order - but that takes the fun out of the unpredictability. A smarter engine could tailor the dice and orders to match well - ah the things I could have done with more time. Each stick has a maximum of five dice allowed - so orders go up to 30.

this

was

awesome

10/10 will be playing for the next hour

Love the graphics - super impressive stuff!

fighting giant incomprehensible coin deities is a great way to spend your evening

Liked the idea of manipulating the pathfinding of the knight towards the goal!

Cool to see you and Icoso working together - loved the graphics. Gameplay was a lil' hard to get the hang of tho.

buy bonni.


bonni make bonni.


grim reaper bonni kill bonni.


no more bonni.


ragequit.


return.


buy bonni.

the cycle never ends.

Cute characters and fun graphics!

By far my favorite "lol random" entry that I've played. Fun puzzles - I love it when the dice switched.

This was a very nice take on the "roll the dice on a number" genre of submission. Liked the graphics and gameplay.

Why did I say okie-doki?

This gave me game of life vibes. Very cool.

I haven't seen really any dice incrementals - and I have to say, this one was definitely worth the play. Cool upgrades and polished graphics!

Nice game - liked the integration of the theme.

It lagged out a ton on my browser - but it looks really good. 

A fun game! Was a bit confused on how to upgrade the tower, but the pretty art more than made up for it!

Beautiful art! I could totally see this as a full game. 

Thank you so much!

Was done in threejs! Thanks :)

Thank you!

Thank you so much! Worked very hard on the graphics.

I love sushi. Chrome is best for 3d stuff.

Oh no - that shouldn't be in the game. better keep this one hush hush.

THANKS!

Addressing your feedback:
- How powerful is your hardware - what fps was the game running at? It could have been lagging because of that. I should have added performance settings but no time.
- Forcing dice to stay on sticks is part of the challenge.
- Good feedback.
- Thank you so much!

Thank you so much! Which bugs - just curious? I could put a list of known bugs in the description so people know about em.

Thank you so much. Made my day! I probs should have worked on a better tutorial - if only there was more time haha.

best game of the year 10/10 better than half-life 2

Beautiful game! Love the little rolling animation and the "ahhhhhhh" when the dice go yeet.

Favorite submission so far! Cute and charming. Loved it :)

Thank you for your feedback. As for damage - did you not notice the red vignette that appears when you got hit? 

What GPU do you have? Just curious.  Thank you for the great feedback. When testing the game I should have made it work better on lower frame rates. You can run from the exploding bugs to prevent them from going boom.

Did you have hardware acceleration enabled? If not, it would be laggy.

The station turns green when a level is complete.

Thanks for the compliments on the enemies!

Indeed - with more time I could have added more weapons. I was thinking of adding electrical attacks and a ranged weapon but a month is only so long. What fps did the game run for you and what gpu do you have? Also - do you have hardware acceleration enabled?