I'm glad you took my comments the right way. Of course I'd play the game again (or any future game you might make). I think the game could be made rather exciting if you just went all-in on your life system and removed the maximum cap (unlimited spring!), and maybe even killed the player if they let the meter go down to zero. Well, that's just one idea, I'm sure there are several other ways to go about it. Or Lily could be more powerful (excited!) the more spring she has, etc.
Regarding the unfocused speed being uncomfortably slow, that's clearly more of an opinion than a fact. The clearest example where I couldn't dodge in the way that was natural to me was the fairies going left->right at the bottom of the screen after the orange aimed radial patterns after the the purple lines. These fairies shot clusters of red aimed bullets, but trying to "re-stream"/"cut the stream" by making a quick motion doesn't create a very large opening here. It'd probably help in many other situations, since there are a lot of aimed clusters of bullets during the entire stage.
Have a nice day!