Hello! I'm testing the option for longer menu items, but seems that is not working properly. Maybe I'm doing something wrong (I can upload the font on into the game, but the characters allowed on the menu are 6 . Any help?
Thanks, and keep up the good work!
Viewing post in Condensed pixel font set for GB Studio comments
Oh yes, it's a bug in GBS that I noticed but forgot to report. It seems that variable-width fonts expect a white background. Something must be hardcoded somewhere in GBS code.
The best way forward is to open a new issue in https://github.com/chrismaltby/gb-studio/issues.
That's the reason why I didn't create black background fonts as part of this font pack. I changed the palette to recreate this effect, which won't work in your case (as I assume your game is for DMG only).
Hello,
Thank you very much for your answer. Yes, the game is for DMG only (no color).
I changed the frame (just for test), but I'm still having the same issue. Now I'm using the 'white' standard GBstudio frame and the condensed-mini font, but I can't add more than 6 characters. Text: Display Menu --> 8 options --> Layout: Dialogue