Thanks for the feedback! When I was attempting to find playtesters, the opinions were mixed on a spectrum of being too hard otherwise being too easy, so I decided to solve the game being overly hard since that wouldn't be particularly enjoyable to for many. I suppose there weren't really branching paths since its was just a red herring or too along the way, but I would have loved to add some of those to make the game much more interesting than it currently is.