Does the intent need to be that the user use the same 2 keys the entire time? Like say arrow key left and right are movement and tapping left brings up a menu. tapping left/right moves up and down the menu, but I mapped left to w and right to s.....so u could tap w/s to navigate the inventory in a more 'intuitive way' than left/right keys. In this situation the creator has mapped keys in a way where they encourage you to use 4 buttons even though they technically meet the demands of only two inputs. Is this allowed? Or is the intent to make like the Nintendo controller pic....i.e. 2 inputs spanning 2 keys and any other included control schemes are purely for accessibility?