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It's a lovely idea with a clunky execution imo. I think adding some clarity could help, I feel like it wasn't clear what excactly the stats you added do. I mean I know what they did but something like speed is very abstract, which made it hard to judge what stats to put on what cards.

Looks great, good sound. Overal an idea with alot of potential I feel.

Thanks for the comment! It helps me see it's a recurent problem with this game I planned to make some animations to show the functionallity of the modifier, but sadly we arrived late and there wasn't enough time.