Hello, I'm Aria. I make adult games (sexual) so don't look at my profile unless you're interested in such things.
I tried to create a visual novel in RenPy by writing 10 visual novel chapters in 10 days, from December 1 to December 10. It was a painful and grueling process. Also, I failed. I wrote full text scripts for 10 chapters, but I only managed to complete visuals for 7 of the chapters, even after a big push today and yesterday.
Additionally, I would be a little unsatisfied if I released it without the following things: music and sound effects, menus that aren't placeholders, opening and closing credits sequences, web browser support, playtesting. If I spent one or two extra cheat days, I could probably release a version I'm unsatisfied with, but I wouldn't be able to do all of these things.
So, I think I will take 10 days, December 15 to December 24, to finish everything I want to finish at a relaxed pace and wrap it up nicely for a Christmas release. Aside from the fact that it lets me take it easy, for some reason taking exactly 10 extra days feels more right to me than going overtime by just one or two days. It seems like this turned out to not happen. I ended up only taking December 15 to December 19 and releasing it after 10 + 5 days. It's done now!!! https://aria-of-flowers.itch.io/dead-girls-notebook
By the way, I'm really happy with how the provided prompts and the palette shaped the nature of this game. I think I never could have made anything like this without these restrictions.