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(+2)

This is fantastic! Really cool animations and boss model. I was hoping the upgrades would help me not the boss haha. It would be cool to have a choice between player upgrades too. Maybe you could balance them between making it easier/harder so you can still feel like you are making progress. Then once you have played a bit you can come back and make the boss harder? Would be cool to see more boss designs with this level of animation and polish!

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Thanks a lot Peter ! Yeah it can be quite counter-intuitive that the upgrades apply to the boss. Your idea of balancing player and boss upgrades is quite cool. That's actually something we wanted to try early in the jam (increasing the boss difficulty would give you more skill points to invest in player upgrades) but sadly we didn't have the time to implement it.