Gave me a strong F-Zero vibe! Interesting idea with a lot of potential and a few flaws - I didn't understand any of the in-game text or HUD elements (wasn't sure if it was an invented language or just a blocky downscaling) and the AI was too hard, able to take 90 degree corners immaculately while I was sliding all over the place, losing health every time I lost where a corner was.
Plenty to like here as well, though. The MOD music is ace (and the sound design is well-fitting), the graphics while simple are very clear and made the lack of text a non-issue, and the actual feeling of the game - the smooth and easily-grasped controls with the physics of the player - is lovely. Great work for two days, could be excellent with extra time!