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I don't know either, I was very cautious not to remove anything and only add following the other races as guides, but oh well. I'll just go with plan #2 and use an existing race lmao

And unfortunately I haven't the slightest clue what any of that means lol

Just in case my edit goes unnoticed. Get the Debug mod, you have a typo, which can be very difficult to find. It could be a missing comma, spaces instead of tabs, or the wrong dictionary assignment operator.

(+1)

It did go unnoticed, thanks for talking about it again! I'll download it and try adding in the race again tomorrow morning with a fresh brain 'cause I already re-installed the game to make sure everything was good to go again and lost the edited files.

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I thought I'd chime in again to let you know that I tried again, and everything seems to be working perfectly now! Thank you so much for your help! It must've just been a simple typing error that I couldn't spot in my tired state last night as you suggested. I only touched the races and descriptions gd files again because I'm not really interested in seeing sheep anywhere else in the game world. The only reason I started messing about with this was because I wanted Ancilla from Monster Girl Dreams as my starting servant lol.

I'm not really interested in giving her a special power either, well, I don't even know how the abilities are given out so I just copied the fairy's ability (the description) for my sheep because it "doubles the daily base stress dissipation" and I feel that would work we'll for a fluffy, cuddly sheep lol. Not to mention one of the options with Ancilla in MGD is actually just to relax with her. So again, thanks a bunch!

P.S - is it fine to keep playing on the debug version of the exe or should I switch back to the normal exe? Thanks again.

As stated above, racial abilities are implemented in the relevant code, which for fairies is the end of day in Mansion.gd.

Generally, I have recommended against people playing using the debug mod because if an error occurs then the may game will continue playing and can be saved, which can cause permanent data corruption. However, recent investigations have revealed that some errors can still occur without crashing the game in non-debug mode leading to similar problems. As your changes are quite small and vanilla is very stable, it should not be a problem either way. Though if you do, I would recommend leaving the terminal somewhere slightly visible so that you can spot error messages before saving.

As a side note, there is a Bugfix mod that fixes many of the remaining errors, though applying it will erase your changes (see above) and version 6 was recently released so it's still possible that it adds new errors.

Ah right, well I'm definitely not touching that, don't see a need too and don't want to break anything.

And all right, maybe I'll just keep the debug exe then, we'll see.

I do have the bugfix mod, actually! I have that, the random portraits mod, portrait pack editor, and then portrait/body packs, but that's all.