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I like how the "debug overlay" fits the game theme xD

Very cool aesthetic, and the weapons feel quite good to use. It's impressive how much content and polish you managed to get during the jam, congrats !

Gave me some nice Quake / UltraKill vibes.

I'm a bit sad as I got stuck at the part with the laser, I couldn't find how to open the second force field :(

(+1)

Ah yeah something I really wish we had time to do was to improve the messaging and ux. The switch for the second force field requires you to slide under the wall opposite the cubby holes.

As well as I’d like to maybe bring the difficulty down a bit or maybe make the damage less punishing.

(+1)

Thanks, I may give it another shot!

I quite like the high difficulty, it gave me a good amount of tension when I was facing enemies, and I will probably feel very proud if I manage to finish it despite the challenge^^