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It's an interesting concept, but the game is very frustrating... even on a high quality mouse, scrolling was very slow, so figuring out which direction to scroll was hard. And it seemed like the color got stuck after "random color change" event, making it impossible to change the color until another bug happened.

(+1)

Thanks for trying the game and taking the time to give your feedback! The change of color is linear, perhaps it would be a better user experience if the further away from the correct color you are the larger the effect of scrolling should be? I think this would make it easier to figure out the scrolling direction. Other than that the game is still full of real bugs. I am not sure if I should rework it or start from scratch with a different framework.