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(+1)

This is a great entry! The tile-based logic is neat, and the puzzles got interesting pretty quick.

There were some UI issues which seemed to stem from being designed for portrait mode exclusively: If you fullscreen it on desktop, a bunch of the UI elements end up too big or off-screen. Since the UI isn't responsive, you may want to constrain it so the aspect ratio is constant regardless of the size.

There was also an issue where levels didn't fully reset when retrying, with some stuff either not moving back or not being replaced after being removed. I ended up getting stuck on the level with the dino and water/lava gates, I think bc of this bug.

Despite the issues, this was really fun, great job!

(+1)

Resetting only character position and attributes was by design, but I guess it needs to be re-assessed since dying to reset became a puzzling thing... Anyhow, thank you so much for your great feedback, its super helpful!