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Thanks! I initially wanted to force the player to have to learn the map layout via trial and error, but that turned out to be pretty confusing so we made the scanner easier to use and abuse.

Was there anything about the controls in particular that you think could be improved upon? That’s something I want to update since it seems to be a common point.

It's the rotation on all axis. It just gets a bit confusing for me.

Ah okay, that’s definitely something that’s tough to get used to, unfortunately there isn’t a whole lot I can do about that. Have you tried the (enabled by deault) auto level option? It might make it feel easier to control and a bit more like a typical keyboard + mouse first person shooter.

I believe I had it on.
I think if I were to play it more, I'd probably get more use to it.