i rate it 9/10 like it but needs something like what others talk about here. being save feature and some way of knowing how to use or what buildings do or how they are most effective. like i can guess lumbermill needs trees but dont know if it needs surrounded and farm can have fields but im not sure how much difference more fields do. or if i need more farms. i have no idea what lighthouse (spelled wrong in game) does for the base buildings or surroundings.
Do not know how I missed your comments, thank you for the kind words and for the feedback ^^
The description of the buildings are lacking, and that kind of was the point - to discover what things do on your own. I have to admit though, it is a bit overwhelming with the ones that rely on nearby tiles for production. In any case, that is one of the things I will be re-working :)