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Absolutely adorable and got a fair few laughs out of me too. For what is a relatively simple mechanic, you've managed to make this surprisingly fun, simply by injecting so much character into it. Really enjoyed it- brilliant :)


Oh, by the way, you included a UX Research Study document. I don't know if we're supposed to answer the research questions, but if it's of any use:

How do users feel about the game's mechanics? Simple, but fun due to overall charm and character of the presentation.

How do users feel about the graphics? I like the rough-around-the-edges kind of doodle art. It adds to the character of the game.

Would users play this if it were a full game? The mechanics would need to be explored further and it'd need more polish to be a full release.