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NEW DEMO HAS BEEN RELEASED!

After months of hard work we are finally ready to share our new demo. New features include the first part of our campaign, gauntlet mode with 2 different biomes, 4 classes, over 200 cards and 40 artifacts.

Over the last month in particular, most of my work has been bug fixing and visual polish trying to get the demo ready. This involved redesigning the cards slightly and centering the text, which greatly improves their appeal IMO. Along with double checking that all the mechanics were working properly, I had to redo the tutorial due to all the changes breaking the old one. Additionally, completing the campaign level design and story dialogue took quite a bit of work.

We also revamped the gauntlet mode of the game, adding a map just like in the campaign and adding a new second biome, a snowy map filled with fearsome Drothmund warriors. This was a relatively smooth change to implement thankfully due to building on the framework of the campaign mode. Along with that I added a dozen new artifacts, artifact rarity and a new potion room. This of course adjusted the difficulty of the game, so rebalancing enemies and cards took a few days to make sure the game wasn't too easy or difficult.


Overall I am happy with the current state of the game and the demo, and looking forward to continue working on it in 2022. Also, did I mention that the steam page is coming soon? Keep an eye out on that.

If you would like to check out the game, visit https://aventia-entertainment.itch.io/aventia, give it a download, a rating and a follow. Enjoy!