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I'm not a big connoisseur of Pokemon, but the main idea is good. Graphics are fine and gameplay could be OK, but I met many technical issues.  Also I don't really understand if/when/why I die and how the game sends me back to the main menu (I don't see a HP indicator, is it normal?). When I take the first coin, I use it to fire projectiles on the other pokemon, but they never die and keep pushing me away. Then I don't what I could do to survive and continue to explore the dungeon... There might be a way to become stronger and to get new powers with new coins, but I have not found out how. However I really appreciate the effort and the participation! Thanks for your submission!

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Thank you for your feedback! There is no HP indicator yet and I can see why that would be very frustrating!

Yes different pokemon drop different attacks and you can even use them in a strategic combo! I'm not sure why the Pokemon aren't dying, I hope it's not a bug and will look into it! Slowpoke may appear impossible to beat. It can heal itself, so if it isn't beaten fast enough, he will keep regenerating health! Another good reason for me to add an HP indicator!! 

Thank you again for sharing your thoughts!

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Ah yes, now I understand much better. Indeed a HP indicator would be very helpful! I see where you are heading with your prototype, and it can be fun. I hope you will succeed! Don't hesitate to post updates despite the Jam being over. Thanks again for your participation!