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(5 edits)

Hi there! I started developing this on Friday. It’s a single JavaScript file. I didn’t have much time but you can follow the commits in this repo: https://github.com/pxai/phasergames/tree/master/bloodhound

The sound assets used are all free to use and the mentions are on the README.md Graphics were made with piskel and music was interpreted by me and myself. I didn’t have much time to polish it. It just has 4 stages where you will face different enemies. Happy hunting!