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one bug in the alpha:no matter WHERE you are,whatever you selected to destroy/build will be destroyed and build(exept if you lack resources when you have to wait till you get them or cancel the building process=destroy it.also,whatever you intedet to do about the ramming damage it does not work properly,and the map gets deleted after you exit the game(means when you load your save you only see your own structures on the map,marked blue).also if possible,could you make it the way that you can scroll the map please?and about balancing,would it be possible to tweak the wall generation or ad an liquif tunneler?because i had an much needed water lake beside my base but it was surrounded with walls,which made it basicaly impossible to use it.also, an idea:how about a blueprind mode where you can build whatever you like without having to worry about resources and your building and seeing range,so that you can plan things better out than just paused. i'm sorrythat this is so much but...well,its the alpha,and this is quite normal                         *megaboto tried to cheer for somebody and encourage them...he failed,like with everything else in his life*                  anyways,everthing else is quite good in the 3.5 and 4.0 is quite...interesting too,while i would recomend an tutorial, since it's so different. but thank you for continiouing(sry for my bad english,i am german and only understood english for something like half a year)

ye please fix or if its a feature, add a way to disable.

it was very confusing at first impressions, I thought the game was bugged, so I restarted my save and game like five times.