Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks, I'll look into it... arguments checking is a relatively new thing compared to how long the YaruFPS code base has been around. I don't remember exactly how the script works, it might be that it uses the same argument signature as the other collide scripts but doesn't actually USE all the arguments.

(1 edit)

yes I have the same error in 1.4.999, might be older versions don't have it

(+1)

Yeah, I looked into the code and there's commented-out code that used argument0 in the script. Change the first line into "var a = argument0, b = argument1;" (instead of "var a = argument1;") and the error should be fixed. (The collision scripts need a certain format because they're called using script_execute() depending on the object's terrain type, but not every script uses both arguments)