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An interesting idea but the movement controls were definitely tough to get used to. I played each map and liked the variation. 

I liked that the title reflected the abstract nature of "cozy", though the game definitely doesn't seem to have that direction.

One recommendation I have is to set up the 2D scaling in Godot and enable resizing. I have a high res monitor and the game was tiny!

Good work on submitting to the jam!

Thanks for your feedback, Ill fix those issues, the controls are a bit hard but once you get used to it, it very easy