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(+4)

Right I'm not going to lie, this is a good game. Despite its small flaws like the cutscenes not working and no animations, I bet that's just due to the lack of time you had and glitches in the editor. I also have to appreciate that you, and I assume your group, did this in 4 days which is beyond impressive, I can only imagine what you went through to make this work and I liked the homage to Nathan in the credits. If you had more time to work on this I know it could've been better and I would love to see a finished project of everything working smoothly because I love the concept.

P.S - I downloaded the game and noticed that it was called Seacle of Life 2. What's that about?

(+2)

Haha it was a running joke within our group to change the title of the game file every time, since we had 2 developers working on the same game we had to send the downloadable files on a Google drive and at one point we had 2 different game files so that's our bad. 


Thank you so much for your review, it really helps the morale :)

Deleted 1 year ago
(+4)

That's amazing haha, I can see the trouble of having two programmers but it looks like it was worth the effort! I bet those two had fun nights working on this haha. Whatever the name is I'm happy it's here, it was surprisingly a lot of fun (and at times very frustrating haha) playing this and I'm glad you could fix the cutscenes, it is a shame that it was too late but I saw a previous post and they looked pretty cool so tell whoever made them I like them and no problem Nathan :) It means a lot you and Daniel responded, not many people are as gracious these days. Also I didn't want to spam by responding to you both individually so I thought it'd be best in one comment :)

(+1)

we did actually animate all of the models but we couldn't get them working in the engine on time 😅
if we develop the game further you will be able to see them in action :)

(+3)

That's a shame I would love to see them, and yea I'd love to see a more developed game!