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Thank you for your feedback. It is a bit confusing and working on a method to make it more clear on what to do! You click around and once a light bulb appears above an interactable, you have to solve the puzzle of that main interactable. For example, the first main interactable is the lamp which requires you to click multiple times on the light switch quickly (after you activated the puzzle mode with the lamp). If you click the light switch enough times, a present will appear near the tree! There are more gestures associated with the other main interactables based on the clues from the text bubbles! 

After a lot of tries, I have gotten 3 gifts (the one with the lamp, the one with the television and the one with the tree pictures), the other puzzles I have not managed to decipher.
I don't know if it's just me, but when you're doing a mission correctly, does it sound like a little noise? If so, it should be heard more, because now it seems the background music. Another thing, the "dialogues" work in a strange way. There are times that I have to click twice on an object to see the entire text and other times I cannot repeat the same dialog?

Also, does puzzle mode exist due to limitations when making the game or for design reasons?  Because there are times when I get stuck in a puzzle and I would like to try others.