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The chaos in your tracks never feel like too much (which is good). Everything has a surreal vibe to it that I think would work pretty well for the game you described, good job!

(+1)

I'm really happy to hear that! I was kinda nervous about the whole  "busy and almost psychodelic" thing I was going for (especially in Summer, when I just go all out with the drum-part), so it's awesome to know that I struck a chord