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If you've cleared all missions and the game tells you you've got all clear points, then it's officially a bug.

I know what vids 1 and 2 are. Unity has trouble putting sprites this close to meshes. I'm using sprites because I couldn't get proper decals to work. Vid 3 is to do with the boundary collision mesh, I'll see what I can do about that. Vids 4 and 5 are just waypoint goofiness and should be much easier to fix.

(1 edit)

Update. Turned out 1 and and 2 were something else entirely: render order hijinks. The bug is fixed.