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The game concept is interesting, and it is executed well. Good job!

  • The background music goes well with the game.
  • The simple story provides motivation for the game. I liked the boss. He is quirky and adds life to the game.
  • The lever mechanic is introduced in an intuitive manner by having only a lever and a barrier ahead of the player.
  • The levels are crafted well.
  • There seems to be scope to expand the game by adding more levels and mechanics.
  • There is a reset functionality. However, it might be preferable to design the level so that the player can’t get stuck. He either dies, or if he is alive, can reach the goal. This is only my opinion, so feel free to differ.
  • The game is fun overall!

Thanks for taking the time to play and giving some great feedback!

At the moment I am working on an update that polishes up the current version in order to submit for Indiepocalypse. It's going to add a couple more levels and some improved art and animations. 

As for the reset functionality, I think it's something I'm probably going to keep considering this is a puzzle game. If not, then I think the complexity of future levels would be hampered as I'd have to design an easier, more straightforward solution.  But that remains to be seen. I'm  still trying to figure out how much I'd like to expand the game so nothing is set in stone. 

Anyway, thank you again! I appreciate you taking the time to play!