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This is is legitimately a really cool game I can see supporting a narrative and playing a campaign with.  I bet this would be an excellent game to do a podcast with just for all the drama of potential betrayals and trust. Good job!

Thanks so much! I really wanted to channel that sense of conflicting goals and giving players room to make hard, dramatic choices. If you ever try such a campaign let me know! I’d love to hear how that turned out!