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(2 edits) (+2)

The pricing is a bit odd but this is what the dev has said.

The latest version costs $ 10 at the time of release, then after 1-2 weeks the price drops to $ 5. As soon as a new version of the game is released, the previous version of the game drops in price to $ 1, and the other previous version becomes free.

Example:

0.6 at the time of release was $ 10, now it costs $ 5.

0.5 costs $ 1.

0.4 is free.



So if you paid $5 you'll get access to this new version in a couple weeks. It's like a tier thing. You're in the $5 tier so you get the game when it is made $5.


Right. Moreover, we do not mind that those players who have already bought the game for the full price, receive new updates for free. But the ITCH is a little odd. Here, if you bought content for $ 5, you get everything that costs $ 5 or less. But if we raise the price for new players, then the players who purchased the content will also suffer from this. I believe that this is a slightly incorrect policy on the part of ITCH.

It's a weird system the website uses, and it isn't entirely clear. I can understand why folk might be confused. They expect it to be like Steam where when you buy an early access game, even on sale, and you get the current build plus all future builds.